Re: LZ: ZCasino is here!
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> From: Ryan Myers <rmyers@teleport.com>
>
> According to Tony Lieuallen:
> >On Mon, 2 Sep 1996, Ben Oberkfell wrote:
> >
> >> Why doesn't someone write a PLUGIN-BASED Casino game? The main program
would
> >> merely be a shell that scans for strings on your calc. The actual
games
> >> would be in the strings - that way developers could add in their own
games
> >> similar to Caves.
> >
> >You mean a program that would launch say, poker, blackjack, slot
machine, etc,
> >etc, etc? That would be great. I have one suggestion. You should make
this
> >program store the cards, so that you only have to keep one copy of them.
> >
>
> This is a great idea! If what's-his-name ( I can't remember it ) who
wrote
> Blackjack 1.2 or Video Poker for ZS wouldn't mind, you could just put the
> card set and possibly a set of slot machine icons in the engine, along
with
> maybe a few odd-making / randomizer routines. If Doug Melton isn't
already
> doing this in ZCasino, I would do this. Doug, please let me know!
>
My ZCasino program has standardized routines for dealing cards (it does use
an array of 52 cards not just random numbers), displaying the cards on the
screen, and displaying messages, etc, so in order to add a new card game,
it would be pretty easy (and small). I could also add a couple dice
routines, which would make it possible to add like craps, or other dice
games. I would be happy to write a plugin-based game but could someone
please clue me in how to go about doing that? (maybe the author of scrolls
or caves). Thanks,
-Doug
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