Re: LZ: ColecoVision >> ZShell
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Re: LZ: ColecoVision >> ZShell
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Subject: Re: LZ: ColecoVision >> ZShell
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From: Peter Cordes <pcomp@ntsource.com>
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Date: Sat, 27 Jul 1996 01:21:44 -0500
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In-Reply-To: <LZ: ColecoVision >> ZShell>
Matt Hayden wrote:
>
> Just wondering... I'm not real big into technical stuff, so I wouldn't know.
> I was taking a look at the ColecoVision (for those of you that dont know, it
> was the pre-Nintendo home game system) hardware specs, and saw a striking
> resembelence to the TI-85... Here's the spec list:
>
> Resolution: 256 x 192
> CPU: Z-80A
> Bits: 8
> Speed: 3.58 MHz
> RAM: 8K
> Video RAM: 16K (8x4116)
> Video Display Processor: Texas Instruments TMS9928A
> Sprites: 32
> Colors: 16
> Sound: Texas Instruments SN76489AN; 3 tone channels, 1 noise
> Cartridge ROM: 8K/16K/24K/32K
>
> I just noticed the CPU (The Z80), the Speed (dont remember the exact speed
> of TI85), the RAM (8k, the TI has it), Display Processor is a TI hardware
> (doubt that matters), Sound is the TI hardware (3 tones, 1 noise), and the
> ROM is fairly small... Just wondering if it would be possible to port a few
> ColecoVision games to the TI85? The ROMs are out there in abundance, if its
> possible, I think it'd be great.
One question how do you propose to get the code out of the cartridge?
PCoMP
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