[A83] Re: something to talk about


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[A83] Re: something to talk about




What if you do two rounds of tiles, one for the first set, then inc the msb 
and go through the second set.  Getting what tile to draw isn't the hard 
part right, so adding a check hee to see if it gets drawn now or later 
won't be that big a hit.

>Because all the tilemaps used at the same time must fit into 256 bytes
>altogether, since the MSB of the address is fixed. However, due to the
>nature of the track, this cannot be guaranteed (I use exactly twice that
>amount). Some modification is inevitable (adding a more complex tile
>address calculation part probably).
>--
>http://fastmail.fm - Faster than the air-speed velocity of an
>                       unladen european swallow





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