[A83] Help! I can't display my title sprite using bcall(ionputsprite)!
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[A83] Help! I can't display my title sprite using bcall(ionputsprite)!
I have a 94x62 title screen sprite, and when I try to use the bcall(ionputs=
prite) routine, it only gives me a compiling error.
I must admit, however, that I use the Hyperbytes Nederlandese online assemb=
ler. (ticalc.hbyte.net)
This is the code that I use to display the sprite:
Main:=09=09;begin main loop;
=09call _clrLCDfull
=09call _homeup
=09call _grbufclr
=09ld hl,logo
=09bcall(ionPutSprite)=09=09=09=09;Loads and displays main screen logo
=09call grbufcpy
A. Scagnelli
The LilBlackDemon
LilBlackDemon.CJB.net
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