[A83] Re: Tilemap
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[A83] Re: Tilemap
Yeah, that one's even better. but eh, its 23:15 at my TZ ;-)
You might want to try "call delay" after the bcall(_grbufcpy) though...
--Peter-Martijn
> Well, sure..... insert put a "call delay" into all the left, up, right and
> down labels, directly under the label name. Then put this routine anywhere
> near the end of your code.
>
> delay:
> ld b,10 ; change 10 to another number to delay longer
> ei
> delay2:
> halt
> djnz delay2
> ret
>
> Joel Seglistien gave me this a while ago, when I asked the same general
> question.
>
> darkfire139@aol.com
>
> In a message dated 10/15/2001 5:05:02 PM Eastern Daylight Time,
> nickps1@hotmail.com writes:
>
>
> > I was wondering if you could tell me how to control the speed at which the
> > tilemap scrolls. Here is an example; I want to make make the Tilemap scroll
> > slower. If you know how to do this could you please help me? Also it would
> > be nice if you could give some example code maybe that I could use in the
> > tilemap routine that you already posted. Well, Thanks A lot!
>
>
>
>
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