[A83] Collision detection Routine
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[A83] Collision detection Routine
Hey everyone! I'm rather new to the list and programming in z80 altogether. I've made a couple simple programs and ports and now I'm working on something bigger than I have ever tried before, Snood for Ion. I am unsure whether you have played it before, but it is a rather addicting reverse Tetris-like game where you shoot different shaped "snoods" (for lack of a better word) up and they can bounce off the walls and stick to the ceiling or another snood. The problem i am having is developing an adequate collision/bouncing/sticking routine. Is this even possible? Any help would be greatly appreciated.
Thank you very much for you time,
Steve
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