[A83] Re: Raycaster


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[A83] Re: Raycaster





> I've discovered however, that, unlike PC games, TI83 games drop
> the framerate when you get up-close to a wall. Even Defiance (82)
> with it's pseudo 3D engine has this thing. What can you do about it?

i'm not sure, but i think that it could be because the walls are larger when
you're close: drawing them takes more time...





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