Re: A83: TSE nearing completion


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Re: A83: TSE nearing completion




On 8 Mar 00, at 4:28, AutismUK@aol.com wrote:


In a message dated 08/03/00 00:19:11 GMT Standard Time,
jimbob_v@hotmail.com writes:

<< Here is a good, fast screen copy routine:

 ;==========

 ScreenCopy: >>

Another approach is to code into your screen copy routine. There 
isn't
(AFAIK?) a maximum wait time, so you could hold your sprite data 
as a
collection of coordinates and graphics and copy them in as you go.

A good sprite design could be derived from how it was done on the 
PC with QBASIC.  The Get and Put commands are useful for that, 
but we'd need to write all that out in assembly.  Already been done.
Mick Foley Rules!

-The Godfather


References: