Re: A83: Easyest way to start learning


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Re: A83: Easyest way to start learning




On Thu, 27 May 1999 19:17:55 -0500 (CDT), Jesse McInturff wrote:

>
>well yesterday i got my graph link. and now i am wondering what to do
>(other than stock my school so full of games it will explode,everyone is
>requiered to have a 83 for the math cource, someone smuggaled tetres and
>tbout on but then the guy sold his computer.. he had the link weleded to
>it) anywas whats the easyest way to start learneing. im a expert in BASIC
>but its annoyingly restrective. i want sprites damit not just 0 or M.
>
>anywase how to start learning (i have a good idea for a ASM sequal to a
>basic game i made)
>

I'm assuming you've downloaded ASMGURU from:

http://www.dimension-ti.org

Once you have that, read through it a bit and find the bits that relate to 
what you want to do. If there's bits you don't understand, just ask people 
on the mailing lists. Experiment - sprites are pretty easy to use once you 
learn all about the graph buffer (plotsscreen), although I still wish I knew 
how Bill Nagel made Penguins scroll so smoothly...

Oh well, have fun =)

James Vernon
jimbob_v@hotmail.com


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