Re: A83: Re: Game programming
[Prev][Next][Index][Thread]
Re: A83: Re: Game programming
WTF did you just say? (TL/BR? Q2? Bounding Boxes?)
>Somehow store the TL/BR coordinates of your object. If its 8x8
>sprites,
>then its simple! You'll have to settle for bounding boxes, even Q2
>limits
>boundaries to boxes :)...Harper apparently has some cool collision
>detection in his code...
>
>Later,
>
>James.
>
_____________________________________________________________________
You don't need to buy Internet access to use free Internet e-mail.
Get completely free e-mail from Juno at http://www.juno.com
Or call Juno at (800) 654-JUNO [654-5866]
Follow-Ups: