[A82] Re: game graphics compression
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[A82] Re: game graphics compression
You could try Huffman compression. Go to James Vernon's web site =
(http://tcpa.calc.org/members/james/) and download Alien Breed II. It's =
got the source code you will need.
-Kouri
http://kouri.cjb.net
http://void.calc.org
----- Original Message -----=20
From: "Roger Levy" <trip_n_save@hotmail.com>
To: <assembly-82@lists.ticalc.org>
Sent: Tuesday, February 20, 2001 19:34
Subject: [A82] game graphics compression
>=20
> hiya, i am starting up work again on my ti82 metroid project
> i need a compression method for graphics with a low ammount of =
redundancy.=20
> not ZCP or EZCMP which is all i could find. i need a ratio of 80% =
(more=20
> specifically, to be able to stuff 512 bytes into 400)- can anybody =
help? ive=20
> tried thinking of my own compression scheme but its too complicated! =
thanks
>=20
> - roger
References: