[A82] Re: game graphics compression


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[A82] Re: game graphics compression




wow, fast replies.

um, lol - bad communication - i already figured out the map format LONG time 
ago and even made an editor, i want to be able to compress actual tile 
GRAPHICS, not maps. which means RLE wont be useful at all - i need something 
to compress low-redundancy bitmaps.

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