> If you were to include a sprite routine with the shell, choose the > XOR only one, and leave out the AND/XOR because I doubt many people > will use that variation. well, we'll see what other people have to say about that one. > How about making a standard masking variation of SprClp? That would > be very useful. what do you mean by a "standard mask"? How exactly is that supposed to work? -crashman