Re: A82: CrASH bug saga is over.........
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Re: A82: CrASH bug saga is over.........
In a message dated 98-07-02 19:44:45 EDT, you write:
> i am SOOOO sorry, m'lord alex.
>
> crash is just a ripoff of ash, even the whole ui is the same! crash just
> duplicated ash and threw in some routines. oooh. wow. any lazy bum could
> do the same. hell, even ryan could do it.
^^^^^^^^^^^^^^^^^^^^^^^^^^^
don't push it
>
> what advantages did crash give that ash couldn't? larger programs for
> one... ooh. and that would have been accomplished by the next update of
> ash.
And I'm sure you can tell me that you didn't love playing DE, Joltima (well I
didn't like that one), and LD2? The next update of Ash still isn't out
(except to us lucky beta testers) while CrASH was out in Alex's time of need
(around Christmas!)
>
> let's list, shall we?
ok
>
> isr -- ooh, boy, something else to crash our calcs with, hmm? usgard's
> way of installing interrupts is FLAWLESS.
Yeah, but it's better than NO support at all
> CR_GRBCopy -- Patrick Davidson's is FASTER
No comment
> CP_HL_BC -- HOLY SHIT!! this is WAY too hard to accomplish on our own.
agreed
> CR_KHAND -- oh, boy, less variable space just because someone presses
> 2nd-off durin a game.
That can be a problem, I'd know!
> RAND -- wow. too hard, and when you play tunnel, it can go in a straight
> line for 20 minutes. use Jimmy Mardell's from ZTetris.
agreed again (but I like Martin Hock's better)
> EXIT_2_TIOS -- name 1 REAL game that has used this.
SameGame _WOULD_ but it wasn't worth it to try and pull it off in Ash
>
> this crap calls are not all that useful. most can easily be done in
> one's SLEEP.
Only if you walk, type, and see in your sleep
>
> i for one hate crash because the authors are stuck up jerks. dines is
> the shell god here, along with the author of OS-82, Jason Todd. THEY
> deserve more credit. they "hacked" the roms, figured out how the calc
> works. CRASH just looked at ash and said "ditto"
>
> -Greg
Sure, CrASH is the product of "85 shell-like" development. But as I stated
earlier, CrASH's making had a purpose.
Have you ever actually talked to Crashman? he's very nice.
Think before you bash
~Adamman