Re: A82: The BIG 5!


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Re: A82: The BIG 5!







On Mon, 9 Feb 1998, Michael Pearce wrote:

> 
> >
> >there's nothing pseudo 3d about doom except that each point can only have
> >one floor and one ceiling and the game uses sprites for enemies and items..
> >otherwise all the 3D routines are as real as they're gonna get.
> >
> >
> 
> as far as i know, DOOM doesn't even use a polygon routine anywhere in
> it.  any true 3D game would have to use polygons, IMHO.
> 
> -mike
>  mgp4007@omega.uta.edu
> 

it depends on how you define polygons. :) It wouldn't be innaccurate to
say that the walls, floors, and ceilings are polygons. (sorry for the
wierd phrasing. :)

					-zixyer


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