Re: A82: The BIG 5!
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Re: A82: The BIG 5!
On Mon, 9 Feb 1998, Michael Pearce wrote:
>
> >
> >there's nothing pseudo 3d about doom except that each point can only have
> >one floor and one ceiling and the game uses sprites for enemies and items..
> >otherwise all the 3D routines are as real as they're gonna get.
> >
> >
>
> as far as i know, DOOM doesn't even use a polygon routine anywhere in
> it. any true 3D game would have to use polygons, IMHO.
>
> -mike
> mgp4007@omega.uta.edu
>
it depends on how you define polygons. :) It wouldn't be innaccurate to
say that the walls, floors, and ceilings are polygons. (sorry for the
wierd phrasing. :)
-zixyer
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