A82: Re: Ztetris: Displaying Info
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A82: Re: Ztetris: Displaying Info
I think that the 85 way looks best.
The modified version of DM_HL_DECI (#3) was included because it seemed
useful, and it only took up ~10 bytes. Including a routine which allows
the programmer to choose the number of digits will probably take up ~10
bytes too. Would anyone use this ?
Dines
-----Original Message-----
From: Evil Sam <evil_sam@hotmail.com>
To: assembly-82@lists.ticalc.org <assembly-82@lists.ticalc.org>
Date: 10. august 1998 20:35
Subject: A82: Ztetris: Displaying Info
>
> Here is another question for you. Which way of displaying the
>information is best?
> Current Way:
> Score
> 00000
> Lines
> 000
> Level
> 00
> 85 Way:
> Score
> 0
> Lines
> 0
> Level
> 0
> Other Way:
> Score
> 00000
> Lines
> 00000
> Level
> 00000
>
> Right now I have it using the 86 way because it makes each stat
>customized to its own size. But if I used either the 85 way or the last
>way I could save 30-40 bytes. Of the 3 which is the best? Is the 86 way
>worth it?
> The last two are built in ASH v3.1 functions. Thats why I could save
>some bytes. I think Dines should make the first way an ASH function
>instead of the 3rd way. Anyone agree? I think having ASH's built in
>DM_HL_DECI routine should allow a programmer to specify how many zeros
>like the current version does. Dines please reply. And someone other
>than Bryan please reply. Everytime I ask for opinions, Bryan is usually
>the only one who replies. Lets get some discussion!
> (NOTE: The last few sentences does not mean that I want Bryan to stop
>answering my messages rather other people should express their opinion
>as well)
> Sam
>
>
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__________________________________________
Dines Justesen
Email: c958362@student.dtu.dk
WWW : http://www.student.dtu.dk/~c958362/
__________________________________________