Re: A82: Projects
[Prev][Next][Index][Thread]
Re: A82: Projects
In a message dated 98-08-09 17:09:22 EDT, you write:
> I know I am doing a lot of talking for someone using someone else's
> computer and someone currently without a calc, but I have 6 huge
> blisters on my hands from that Nike golf camp so I took the weekend off
> from golf. In its place, I have been doing a little coding with help of
> CalcEm. I now have the PJ level editor fully working.
> Which brings me to my subject, should I port Andreas Ess's new game
> Picross to the 82? Or is it not worth diverting time away from PJ? I'll
> port it if people want it, but I have to wait till AE fixes an extremely
> nasty bug I just told him about.
> Its time to prioritize. Should I continue working on Orzunoid v6.0 and
> Jezzball v1.7 even though it would mean starting over?
> BTW, I'm releasing a new Orzunoid v6.0 beta tonight. Its been laying
> around for awhile. It has the speed changer and some other improvement I
> forgot about.
One game I WOULD like to see is that Balloons game that he made. I'm not sure
that he released the source though
~Adamman