RE: A82: Ztetris: Displaying Info
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RE: A82: Ztetris: Displaying Info
No, the third ("other way") looks very ugly...
The 86 way looks the best, but if you can save memory using the 85 way, go
for it..
--
Bryan Rabeler <brabeler@ticalc.org>
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On Mon, 10 Aug 1998, Ahmed El-Helw wrote:
>
> I say the first or third .. but go with the one that takes the most memory,
> so i can boast that my versions are both smaller than yours :) hehehehehe :)
> just joking Sam, thanks for the 82 port, without it, I doubt I would have
> been patient enough to port it :)
> -Ahmed
>
> --
> Ahmed El-Helw
> ahmedre@bellsouth.net
> http://asm8x.home.ml.org
> ICQ: 3350394
>
> -----Original Message-----
> From: owner-assembly-82@lists.ticalc.org
> [mailto:owner-assembly-82@lists.ticalc.org]On Behalf Of Evil Sam
> Sent: Monday, August 10, 1998 2:35 PM
> To: assembly-82@lists.ticalc.org
> Subject: A82: Ztetris: Displaying Info
>
>
>
> Here is another question for you. Which way of displaying the
> information is best?
> Current Way:
> Score
> 00000
> Lines
> 000
> Level
> 00
> 85 Way:
> Score
> 0
> Lines
> 0
> Level
> 0
> Other Way:
> Score
> 00000
> Lines
> 00000
> Level
> 00000
>
> Right now I have it using the 86 way because it makes each stat
> customized to its own size. But if I used either the 85 way or the last
> way I could save 30-40 bytes. Of the 3 which is the best? Is the 86 way
> worth it?
> The last two are built in ASH v3.1 functions. Thats why I could save
> some bytes. I think Dines should make the first way an ASH function
> instead of the 3rd way. Anyone agree? I think having ASH's built in
> DM_HL_DECI routine should allow a programmer to specify how many zeros
> like the current version does. Dines please reply. And someone other
> than Bryan please reply. Everytime I ask for opinions, Bryan is usually
> the only one who replies. Lets get some discussion!
> (NOTE: The last few sentences does not mean that I want Bryan to stop
> answering my messages rather other people should express their opinion
> as well)
> Sam
>
>
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