RE: A82: Ztetris: Displaying Info
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RE: A82: Ztetris: Displaying Info
I say the first or third .. but go with the one that takes the most memory,
so i can boast that my versions are both smaller than yours :) hehehehehe :)
just joking Sam, thanks for the 82 port, without it, I doubt I would have
been patient enough to port it :)
-Ahmed
--
Ahmed El-Helw
ahmedre@bellsouth.net
http://asm8x.home.ml.org
ICQ: 3350394
-----Original Message-----
From: owner-assembly-82@lists.ticalc.org
[mailto:owner-assembly-82@lists.ticalc.org]On Behalf Of Evil Sam
Sent: Monday, August 10, 1998 2:35 PM
To: assembly-82@lists.ticalc.org
Subject: A82: Ztetris: Displaying Info
Here is another question for you. Which way of displaying the
information is best?
Current Way:
Score
00000
Lines
000
Level
00
85 Way:
Score
0
Lines
0
Level
0
Other Way:
Score
00000
Lines
00000
Level
00000
Right now I have it using the 86 way because it makes each stat
customized to its own size. But if I used either the 85 way or the last
way I could save 30-40 bytes. Of the 3 which is the best? Is the 86 way
worth it?
The last two are built in ASH v3.1 functions. Thats why I could save
some bytes. I think Dines should make the first way an ASH function
instead of the 3rd way. Anyone agree? I think having ASH's built in
DM_HL_DECI routine should allow a programmer to specify how many zeros
like the current version does. Dines please reply. And someone other
than Bryan please reply. Everytime I ask for opinions, Bryan is usually
the only one who replies. Lets get some discussion!
(NOTE: The last few sentences does not mean that I want Bryan to stop
answering my messages rather other people should express their opinion
as well)
Sam
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