Re: A82: Re: Game ideas
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Re: A82: Re: Game ideas
In a message dated 98-08-07 07:48:07 EDT, you write:
> >
> >Just in case someone's trying to think of a project to do,
> >here are a few games I'd like to see on the calc:
> >
> >1) A Double Dragon/Final Fight type game (link play would
> > be a huge plus).
> >2) A flying, shoot-em-up game like Raiden (with power-ups,
> > scrolling background, etc).
> >3) Another side-scrolling action game like Kung Fu (old
> > school atari and nintendo game) or Sonic the Hedgehog!
> >4) Strategy game like Lemmings or Load Runner.
> >5) Racing games such as Excite Bike (with level editor!) or
> > Road Blaster.
> >
> >Porting is nice, but we are in need of new games, I feel.
> >Does anyone have any other ideas?
> >
> I like some of those ideas, but I think that we need a fighting game.
>
> More classics, like Battlezone, Arkanoid (I know that Oruznoid is styled
> like it, but the power-ups are different enough to give it a completely
> different feel, along with the enemies), Klax (puzzle game, if you don't
> know what that is I'll tell you), Galaga, Mario Bros. (two players would be
> a HUGE plus), and Joust (ditto) would be cool, too (you're talking to the
> guy who lives for classic games). Link play could be added to existing
> classic games for two-player battles.
>
> BTW, weren't you mentioning working on a Duke-Nukem game before? I haven't
> been around a while, and am just now getting back into the funk of things.
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Nah that was me, and it's no longer Duke Nukem, it's Doom and won't even be
that advanced (probably no heights...more on this later)
~Adamman