Thank you for using SpriteStudio©
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This program was created using Microsoft Visual Basic .Net 2002 ©.
If you don't have the .Net framework installed on your computer
(or you aren't sure), then use the install wizard to
install this on your computer. Even if you have the framework, you can install it.
One way to see if you need the installation is to try to run the .Exe file. If you get an error,
you probably need to install.
Installation is recommended so you have quick access to the program from the programs menu.
Windows 98SE and up should work, but 2000 or XP is strongly recommended. Other OS support is limited.
Also, 64 mb of ram (or better) is recommended, but 32 mb should still work.
This program doesn't really have any processor requirements, but 1 gHz or higher is strongly recommended for fast operation.
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This is a must-have for all assembly programmers! This program is a fully featured sprite creator that generates 8 by 8 sprite data that
can be viewed, copied, or saved as an assembly file! This is not achieved through entering in cryptic 1's and 0's.
This program has a great GUI and is very easy to use. This makes games and all sorts of assembly programs easier to create and more fun.
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First, install this program. For installation instructions, see the System Requirements.
Once this program is installed (if necessary), run this program by going the programs menu or double clicking the .exe file.
As you can see in the program, this program uses a Multiple Document Interface. The Window menu contains all the open sprite files.
To exit this program, go to File | Close.
This program uses a Multiple Document Interface (MDI). This means that all of the open sprite windows will be contained as one window in the task bar (example: AOL).
To create a new sprite, go to File | New (ctrl + n). You will be prompted for a sprite name. This will be the default for the file name if you save it, so characters
that are invalid in file names (such as ".") will usually result in an error.
After that, a new window should appear with a blank sprite. You can have many sprites open at once. To switch between sprites, go to the Window menu and click on the name
of the Sprite to go to.
Editing a sprite in SpriteStudio© is very simple and straightforward.
To change a pixel from black to white, or from white to black, just click on the corresponding square.
Although with that alone you can create sprites, there are some special features to speed up creating sprites. They are:
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Creating Sprites
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Editing Sprites
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There are various options when saving sprites. The option Generate Binary just shows the sprite data in the text box.
It is meant only for viewing purposes.
The other two options are:
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