Table 5.0 with ESP
Table 5.0 adds 86-style tables to the 85. Below is an example of how
to use it. Table 5.0 is more complex than the previous versions, I recommend
reading all this file even if you are familiar with other tables.
Updates to this program and other top-notch software is available at
http://oasis.bellevue.k12.wa.us/interlake/other/calcprog/index.htm
All my really good stuff is at the above page, I only release a few things
to other archives.
The equation we will be using throughout the demo is 1/((x-2)(x+3)).
There are two ways to input the equation for the table. If you have already
put the equation in the y=editor then all you need to know is which y= the
equation is in. In this case the equation is in y1.
Next start up the program. If you have put the equation in the y=editor
like we did last step then input the information like at left NOTE: the
"y" in "y1" must be lowercase. If you have not put the
equation in yet input the information like it is in the right picture. Every
time you start the program it will ask for the equation, StartX, and Scale.
The StartX is the first "X" value for the table. The scale is
the number that should be added to X every time.
Next it will display the values of X and Y starting at 0 and increasing
by one. The "ERROR" at the x-value of two is because when x=2
the denominator of the equation is zero and numbers are never divided by
zero (if you don't believe me try 1/0 in your 85). This "ERROR"
what ESP does, other table programs would stop working. While at this screen
you can press the up/down arrow to go up/down one line. If you want to go
up one whole screen press the left arrow or right to go down a screen.
If you press the [MORE] button (its next to the left arrow) a menu will
pop up. Here you can change the scale, choose a new X-value to start from,
round which I'll get to later, change the equation, or go back (get rid
of the menu). If you press the arrow buttons you'll notice that you can't
navigate up or down, if you press the back button you will be able to navigate
again.
If you press the rounding button the screen at left will show. It is
asking if you want to change the X or Y rounding value, or how many digits
past the decimal it should show. The defaults are 4 for X and 6 for Y.
I decided to change the Y-rounder and made it 2.
As you can see now the Y values only show two digits past the decimal
point.
When you want to quit press the [EXIT] key and it will ask you if you
really want to leave.
Always remove the removable discontinuities (holes) from the equation
before inputting it.
Substitute cos x/sin x for cot x and 1/tan x.
Simplify the equation as much as possible.
This program uses the "quit" program for some of its functionality, be sure to include the "quit" program when giving others the this program.
These programs may be freely distributed as long as they are not modified. You may not distribute the programs for profit. You may not post these programs to your own site without expressed permission from Kevin Selkowitz. All rights reserved.
These programs are thoroughly tested before being posted, however The Bellevue School District, Interlake High School, The Interlake Web Team, nor the writers of the programs can be held in any way responsible for any problems that may occur.