|___|_____|___________________| | ASTEROIDS | |_____________________________| | | | .. | .| . . | . | | = .. |. .. .|. .| . .. | | |. |. .| .. .| .| + | |_|_________|___|___|___|_____| | | | | ------------------------------- --V 2.0-- Whew lots faster amazingly. What i did was start over from scratch and re write the whole thing over.....Umm it uses toolbars now asteroids-> highscores, about, and exit difficulty->Easy and Hard 2.1 will have more difficulty levels but im not sure harder or easier.... --V 1.3-- -Lots less code..:) --v 1.2-- -Added high score system -less lines of code still condensing though -removed icon for icon manager --v 1.1-- -Added a difficulty setting hard is bigger and denser -Added ability to stop playing after a game. It now asks if you want to play again -Used local command on all variables -- v 1.0-- -What you do is move from the plus sign to the equals sign not hitting any "asteroids" or the "asteroid belts" The longer your line the more points you recieve -This is the first version and my first ti-89 basic game. Please send me any suggestions or help making the code cleaner. thanks -I have included an icon for Icon Manager if you would want to use it Just send the group file to your calc and run Asteroid. --------------------------------------------------- Future Features -More difficulty levels Joe Olp1726@softhome.net