Ti-83 BASIC raycaster By Nayrki Productions This raycaster takes input from matrix [B]. B does not have to be 10x10, but for runray to work it does. to use: set your window coords: xmin= -47 xmax= 47 ymin= -31 ymax= 31 then turn off all options under FORMAT Here are the variables to be loaded into: X=your x(five times position in matrix) W=your y(see X) Ø=angle(in degrees) angle is what direction you are pointed. 90 is up, 270 is down(I think these are right) [B] may be modified freely, but don't make 4,4 a 1 if you use runray THIS DOES NOT WORK WITH VTI this program may be used however you like, but please give me credit for it.