$$$$$$$$$$$$$$$$$$$$$ STICK FIGHTER README $$$$$$$$$$$$$$$$$$$$$$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ *Programmed and Debugged by Alex Yakushev Version: 1.0 (first release) I made this program about a year ago and now decided to share it with the world. I haven't see much of this type of games in the ticalc archives so I figured it couldn't hurt to upload this thing. This is a very basic fighting game. You can punch, kick, jump and duck. By jumping you can avoid your opponent's kick, and by ducking you can avoid your opponents punch. The computer opponent is completely random for now and there is totaly no way to know what he is gonna do next, so the game is mostly luck. But I'm planning to add dificulty in the future, and also some special moves. The bar on top displays your health on the left and your opponent's health on the right. If winnig is a cinch for you, try for a flawless vicory. CONTROLS 2nd------Jump Mode-----Punch Aplpha---Duck x/t/0----Kcik Move using <= and =>.* E-mail me with any questions, comments or if you wish to make me ruler of the world at: yaku0001@tc.umn.edu *Note: You have to be at a certain distance from your opponent to do dammage. You also always have to be to the left of him. **Note: If I can do this with Basic imagine what SOMEONE can do with ASM!!! 11/13/98