TI-H: Re: Re: Color backlighting
[Prev][Next][Index][Thread]
TI-H: Re: Re: Color backlighting
For experiments we might not have to open the
calculator. we could have the 3 LEDs shine onto the screen as the gameboy
light does it.
************
oh, somebody built a plexiglass LCD background with
LED's placed on the sides...
LCDLCDLCDLCDLCDLCDLCDLCDLCDLCD
LED
PLEXIPLEXIPLEXIPLEXIPLEXIPLEXIPLEXI LED
MIRRORMIRRORMIRRORMIRRORMIRROR
I am not sure how uniform it came out... but it was
cheap... and didn't have that super long cable on the side.
*************
I am not sure weather the 7greylib
Copies the plane to
videomemory, forces refresh
or
changes a some memory
that represents the address of the new plane then forces a refresh.
3 planes for 3 LEDs. 1 represents
activated pixel
Green Red
Blue Black White Yellow Magenta Cyan
R
1 0 1
1 0
0
0 0
G
0 1 1
1 0
0 1 1
B
1 1 0
1
0 1 0
1
we would have to add code to do a pulse on the link
cable right before the screen refresh.
The light would have somesort of counter that would
change the lightsorce at each pulse and hold it untill the next
pulse.
----- Original Message -----
Sent: Friday, April 14, 2000 6:23 PM
Subject: TI-H: Re: Color
backlighting
>
> > one of the problems
would be memory no matter what you do
> > color and displays take up a
lot of memory
>
> Since this is a palettized color display (sort
of), it will
> not require significantly more memory than a regular
greyscale
> system.
>
> > also color will be a major
problem on the power.
> > color LCDs use four screens one for light
saying that the
> > LCDs themselves don't generate any light, then they
do have
> > screens for the primary colors,
>
> The
backlighting system will use three high brightness LED's
> and a
fiberoptic backlight, the power draw should be fairly
> low, lower than
most LED backlights.
>
>
> My biggest unknown at this point
is how to use the color
> planes. How exactly are the masks built to
display a
> particular image?
>
> Could someone explain in
moderate detail how the screen
> is handled to produce grayscale
images?
>
> DK
>
References: