Re: TI-H: [OT] Un-TI-Hardware@somegenerousperson.net


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Re: TI-H: [OT] Un-TI-Hardware@somegenerousperson.net




Who said there was going to be an off-topic mailing list?

-- 
Bryan Rabeler <brabeler@ticalc.org>
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On Sat, 12 Sep 1998, Christopher Kalos wrote:

> 
> Okay, first off, where's the amazing "off topic mailing list" that was going to
> be set up?
> Next, Grant is wrong.  On a stock 386 (Read <= 25MHz), emulation is not
> possible at full speed.  NESA, NESticle, Nofrendo, etc, will not do it.  Track
> down yoshi (used to run parodius.net, maybe it's back up?), he'll set you
> straight, seeing as he probably knows more about the NES than any of us know
> about posting bullshit information.
> Now, if you want to to a full binary translation, taking into account the PPU,
> the 6502, and whatever MMC was used in the cartridge itself, be my guest.  It's
> the only way that a standard 386 will do that kind of work at top speed.  Now,
> a 486SLC/Blue Lightning and so on, which is a 386sx with L1 cache and usually
> higher clock frequencies CAN do the emulation beautifully, but those CPUs are
> generally classed as 486s, even though they're not.
> 
> "Grant is wrong"
> 
> And for the love of god, don't use blanket phrases like "Linux" when you mean
> BSD/IRIX/Solaris/AIX and so on.  Specify properly, or use the right blanket
> phrase, "Unix Variant," or, if not, then UNIX.
> It's really not thast difficult to be right all the time, you just have to pay
> attention to what you say/send before you say/send it.
> 
> CK
> 
> Grant Stockly wrote:
> 
> > >I could not imagine writing even a decent 8bit NES game on a 386
> > >(top-of-the-line at that time in PC land).
> >
> > An 8bit NES game can be completely an off a 386.  full emulation.  "Adam is
> > wrong."
> >
> > -The FIRST public domain portable hardware mp3 player-
> > http://gussie.alaska.net
> 
> 
> 


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