Re: TI-H: 8 bit stereo sound! (and more)


[Prev][Next][Index][Thread]

Re: TI-H: 8 bit stereo sound! (and more)




Yes, i know you meant kbytes.. it's still slow

and playing mp3s? are you nuts... a calc can't decode the sound data
fast enough... let alone doing it while using the CPU to clock out data
one bit at a time over the link port.....


well.... 4 megs of storage is easy... and who says what you are
sending/recieving has to be stored anywhere... if you're sending
multiplayer game data.. you just act on it... i'm just saying the
bandwidth is there.... for whatever you may want to do with it..

On Sat, 24 Oct 1998, Grant Stockly wrote:

> 
> >sure... 30kps.. but why not 1.6M per second? <g>
> 
> Because the calc can't in its right mind imagine about 1.4MB of storage.  :)
> 
> not 30kps, 30kbyte.  Thats more than enough to play 16k (128kbit) MP3 files
> which are better than wav files in every way.
> 
> Stero 16bit sound at 44kbx in CD quaility takes 16kbyte of bandwidth.
> 
> FM radio sound takes 4kbyte of bandwidth.
> 


Follow-Ups: References: