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I'm creating an rpg type game that has maps that have to load up for each
screen. The only way I can think of to make the maps load up is to have a
matrix for each map and have the numbers in the matrix correspond to picture
tiles. Then I have a program that has a couple for loops that load up the
pictures. I was just wondering if anyone knew of a faster way to load up
maps than this. Thanks.
-Ben
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