Re: TIB: Artificial Intelligence
[Prev][Next][Index][Thread]
Re: TIB: Artificial Intelligence
Chess is a lot more complex, but a similar algorithm still applies. I'm
going to release it in a variety of different games in a few weeks.
Unfortunately, using it in a chess game would not be too effective. Chess
has way too many possible board layouts to make learning practical on a 10
MHz processor (operating at about 8) with about 500 kb RAM. However, there
are plenty of ways to make a decent non-learning computer player. If you're
still interested, I'm writing a guide to AI learning algorithms which should
be available soon.