Re: TIB: TI-86 BASIC question
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Re: TIB: TI-86 BASIC question
Hi.
I'm not sure what to do about your actual problem but heres a design tip.
Instead of using the 'pause: "Yes:1","No:2"' deal, use menu statments. They
go like 'menu(x,"blah",y,...)' where x is the slot that the menu item will
go in, and y is a lbl that processes it.
BTW: Your game sounds cool, you should keep at it! Let me know if I can help
at all
"Sorry 'bout the mess..."
Han Solo
Hansolo99_99@hotmail.com
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