Re: TIB: rpg game
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Re: TIB: rpg game
ETTamme1@aol.com wrote:
>
> i think that using a matrix isnt that bad, i talked to a couple of guys on the
> subject of space, and they said space was no object, as long as it was a good
> game. i like the matrix idea personally, because it allows the creation of new
> levels with unbelivable ease.
Matrix based levels are deadly slow though. I;ve made a pretty dimple
prog than makes a random 3x3 matrix and draws a * at each position the
number 9 is in the matrix, and to check for one with each keypress. Boy
oh boy is it slowww!
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