To weight the dice, instead of saying :int(Rand*12)->strength (or whatever you want) do :int(rand*15)->strength :if strength>13 :12->strength :if strength>10 and strength <> 12 :11->strength and this would cause the numbers 11&12 to appear three times more than normal. I don't know what you go up to, but this technique can be applied to weight and die. Hope that this helps. PJC II