Re: TIB: Multitasking
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Re: TIB: Multitasking
TurboSoft@aol.com wrote:
>
> In a message dated 98-02-18 21:05:46 EST, you write:
>
> << You can't really make a general "save" mechanism like that without
> slowing your calc severaly.
> But you could make save function in the game. That would be easy. >>
>
> or a shell function that would either restore or not modify the
> registers/variables used by the multitasking program. all that one of these
> programs (although it would probably have to be in asm) is to jump back to
> where it was last.
ASM is totally different. This is ti-basic :-)
--
Rene Kragh Pedersen
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Apparently my clothes are defective.
- Dilbert.
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