Re: TIB: Gee, it's quiet here
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Re: TIB: Gee, it's quiet here
> fire.85p - a test on various methods for modeling projectile motion
> (none involving changing the terrain into an array)
I'm curious what you meant about "changing the terrain into an array".
When I made my Tank Wars the terrain was created at the beginning of
the game, but it wasn't recorded in any way. Rather, it was created by
simply running a loop - For(X,0,94 - and drawing a line - Line(X,0,X,
(whatever). The "whatever" was picked based on the position of the
previous line - it was either picked to be one y-coordinate below,
equal to, or above the previous. Just what is it that you stored into
an array?
Jody Snider
jody1@alaska.net
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