TIB: Re:GetKey
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TIB: Re:GetKey
Thanks to everybody, but my routines are just not moving fast enough. In the
RPG I'm creating, Bubba's Quest (watch for it:)), I have a little character
made of 2 letters (O and an X under it). that moves around the screen. If he
reaches the border of the screen, the game loads the next screen (a string)
into a string where it is used by the program. But enough with the background
junk, here's what my problem is-
The game takes about a second to move the character! And with the Ans
variable, it appears to slowdown more each time you move before finally
greeting you with a MEMORY ERROR! I remember reading some code that used the
Return statement and the Ans var to move the character, but it wasn't
documented very well. The writer said this made it faster. I need to know
the fastest statement I can use for multiple keys. All help is appreciated:)
Tatsuo