Re: TIB: Limitations for an RPG
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Re: TIB: Limitations for an RPG
>
> Since the list is not dead then I have a question. What limitations are
> there for a RPG on the TI-92, so that people would want to play?
>
> Size 20k 30k even 50 or 60k?
>
> Does the game need to be hack and slash like Zelda or could it use
> the combat system in
> Final Fantasy?
>
> Are people whiling to tolerate graphics (scrolling) or must it be
> text based?
>
> Is the well used plot of save the world from destruction still valid?
>
> Should it be a full world map, meaning everything is told were to be
> placed like Zelda,
> or overhead map and zoom in on towns and other hot spots, like in
> Final Fantasy?
>
> How long should the game play last 1 hour 2 or more?
>
> I would be glad to hear your ideas and thoughts on an RPG for the 92.
> If you don't want to clutter the list just send mail to: mikev@iserv.net
>
> Michael
>
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