TIB: Re: TI-Basic Digest V1 #83
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TIB: Re: TI-Basic Digest V1 #83
Im looking for a good tetris game for the 82. One thats fast with good graphics.
E-mail me if you know one thanx
TI-Basic Digest wrote:
> TI-Basic Digest Thursday, December 11 1997 Volume 01 : Number 083
>
> Index of topics in this issue:
>
> Re: TIB: Cool program to mess with someone.
> Re: TIB: Cool program to mess with someone.
> TIB: some questions
> TIB: Hmmm.....
> Re: TIB: some questions
> Re: TIB: some questions
> Re:TIB:85jackup
> Re: TIB: Dragster./Drag Racing/Acme software * .82p
> Re: TIB: some questions
> TIB: Two Player games using the link
> Re: TIB: Two Player games using the link
> Re: TIB: some questions
> Re: TIB: Anyone interested in a BASIC OS (for the 92)?
> Re: TIB: Anyone interested in a BASIC OS (for the 92)?
>
> See the end of the mail for information about the list!
>
> ----------------------------------------------------------------------
>
> Date: Wed, 10 Dec 1997 01:09:39 +0100
> From: Rene Kragh Pedersen <u971168@daimi.aau.dk>
> Subject: Re: TIB: Cool program to mess with someone.
>
> Jeff Tyrrill wrote:
> >
> > Haha I love it! Awesome!
> > ________________
> >
> > Jeff Tyrrill
> > http://tyrrill-ticalc.home.ml.org/
> > http://ti-philes.home.ml.org/
> >
> > -----Original Message-----
> > From: QmH [SMTP:QmH@aol.com]
> > Sent: Monday, December 08, 1997 7:21 PM
> > To: ti-basic@lists.ticalc.org
> > Subject: Re: TIB: Cool program to mess with someone.
> >
> > If you really want to mess with someone's mind, then try this:
> >
> > :ClLCD
> > :Lbl A
> > :Input "",A
> > :Disp A+randInt(1,10)
> > :Goto A
> >
> > Run it, and enter in 1+2 (or any other sum/product/quotient/etc) and see what
> > it gives you!
> >
> > Note: I don't think the randInt( function exists on the 85s, or on any other
> > calc other than the 86 for that matter (don't quote me on this).
> > Therefore, you should use 1+int (9rand) in place on randInt(1,10)
> >
> > Later,
> >
> > Mohsan Habibi
> > Seminole High Student
>
> What does it do? (I have a 92 and an 85, but I don't recognize the
> commands immediately...)
>
> - --
> Rene Kragh Pedersen
> - ------------------------------------------------------------------
> What's up???
> Um, like it's the direction of increasing gravitational potential.
> - ------------------------------------------------------------------
>
> ------------------------------
>
> Date: Tue, 09 Dec 1997 18:04:27 -0800
> From: "Brian E. Ash" <brian@COMMUNITYONLINE.NET>
> Subject: Re: TIB: Cool program to mess with someone.
>
> josh gioja wrote:
>
> > > Note: I don't think the randInt( function exists on the 85s, or on any other
> > > calc other than the 86 for that matter (don't quote me on this).
> > > Therefore, you should use 1+int (9rand) in place on randInt(1,10)
> >
> > The 92 has it. The syntax is:
> >
> > :rand(high_int)-->var
> >
> > It returns a random integer from 1 to high_int.
>
> the 83 has randint(. i dont know about the other calcs, but they all have a way
> of generating a random integer - trunc(rand*10)) - or something to that effect.
>
> ------------------------------
>
> Date: Tue, 9 Dec 1997 19:56:18 -0800
> From: Anthony Guzzi <anthony@pacific.net>
> Subject: TIB: some questions
>
> Ok, I'm sort of new to the list, and I have some questions.
>
> I have an 85, and I'm considering getting an 86, but I have some questions
> about the 86 that I need to know the answers to first. All these questions
> are about things the 85 can't do to my knowlege, if it can, please tell me
> how.
>
> 1. Can the 86 do 3D Calculus graphs?
> 2. Can the 86 write on graphs in the style of the 82?
> 3. Can the 86 graph inequalities?
> 4. Can the 86 do tables for equations like the 82 does?
> 5. Can the 86 exchange/link to an 85 or 82 and exchange programs?
> 6. Can the 86 list the points on a graph like the 82?
>
> Ok, I do also have some questions about basic programming on the 85 also.
>
> I have a game that I got from someone that has a high score function. It's
> very basic, at the end of the game, it takes your score, and compares it to
> the old high score, if it is larger than that variable, it writes your
> score over the variable.
> Anyhow, when I copy the game for somebody, I have to copy the variable
> also, or else if the person tries to run the program and the high score
> variable isn't there, the program errors out.
> What I want to do is somehow write a line that does something like "if
> HighScoreVariable doesn't exist, create one and set it to zero."
>
> Thank you.
> - -Anthony-
>
> - -The box said 'Requires Windows 95, or better.' So I bought a Macintosh.
>
> http://www.pacific.net/~anthony/
>
> ------------------------------
>
> Date: Tue, 9 Dec 1997 19:50:45 -0800
> From: tapeworm7337@juno.com (Chris Roddy)
> Subject: TIB: Hmmm.....
>
> Mohsan wrote (in one message):
> >I have posted my Chemical Eq'n Balancer program for the 86. Although it
> was
> >mean't to be for the 86, it will still work for the 85 (I think).
>
> And then wrote (in another):
> >BUT, whenever I store {10,12,4,2,8,12} in for L and then run the
> program, it
> >gives a DOMAIN error. WHY?
>
> Hmmm... why do I get the eerie feeling that these two things are related?
> ;-) I just wish I'd had that for my chem test that I flun-- er... took
> today. ;-O
>
> Chris Roddy - tapeworm7337@juno.com / chris.roddy@mustang.com
> <FC>v1.2 s=r=d TW 0/0/FD 0.5- 0 WYWH 6 25</FC> 28% 11/11/97
>
> ------------------------------
>
> Date: Wed, 10 Dec 1997 05:07:57 +0100
> From: Rene Kragh Pedersen <u971168@daimi.aau.dk>
> Subject: Re: TIB: some questions
>
> Anthony Guzzi wrote:
>
> [snip]
>
> > I have a game that I got from someone that has a high score function. It's
> > very basic, at the end of the game, it takes your score, and compares it to
> > the old high score, if it is larger than that variable, it writes your
> > score over the variable.
> > Anyhow, when I copy the game for somebody, I have to copy the variable
> > also, or else if the person tries to run the program and the high score
> > variable isn't there, the program errors out.
> > What I want to do is somehow write a line that does something like "if
> > HighScoreVariable doesn't exist, create one and set it to zero."
>
> I'm not sure about the 85, but the TI-92 has a function called
> Try...Endtry.
> This, combined with PassErr would be a possibility (provided the command
> exists).
>
> I just finished a game where the ten highest scores are saved.
> I then wrote a program to link two 92's, get the lists, compare them,
> generate the appropriate new lists with the ten highest scores, and put
> them back in place.
> This way, when you meet your friends, the best one gets to annoy the
> others by taking first place on their calcs :-)
>
> - --
> Rene Kragh Pedersen
> - ------------------------------------------------------------------
> What's up???
> Um, like it's the direction of increasing gravitational potential.
> - ------------------------------------------------------------------
>
> ------------------------------
>
> Date: Wed, 10 Dec 1997 05:07:57 +0100
> From: Rene Kragh Pedersen <u971168@daimi.aau.dk>
> Subject: Re: TIB: some questions
>
> Anthony Guzzi wrote:
>
> [snip]
>
> > I have a game that I got from someone that has a high score function. It's
> > very basic, at the end of the game, it takes your score, and compares it to
> > the old high score, if it is larger than that variable, it writes your
> > score over the variable.
> > Anyhow, when I copy the game for somebody, I have to copy the variable
> > also, or else if the person tries to run the program and the high score
> > variable isn't there, the program errors out.
> > What I want to do is somehow write a line that does something like "if
> > HighScoreVariable doesn't exist, create one and set it to zero."
>
> I'm not sure about the 85, but the TI-92 has a function called
> Try...Endtry.
> This, combined with PassErr would be a possibility (provided the command
> exists).
>
> I just finished a game where the ten highest scores are saved.
> I then wrote a program to link two 92's, get the lists, compare them,
> generate the appropriate new lists with the ten highest scores, and put
> them back in place.
> This way, when you meet your friends, the best one gets to annoy the
> others by taking first place on their calcs :-)
>
> - --
> Rene Kragh Pedersen
> - ------------------------------------------------------------------
> What's up???
> Um, like it's the direction of increasing gravitational potential.
> - ------------------------------------------------------------------
>
> ------------------------------
>
> Date: Tue, 9 Dec 1997 21:00:35 -0800
> From: aaron_anderson@juno.com (Aaron A Anderson)
> Subject: Re:TIB:85jackup
>
> ====================================================
> Here's a program that will jack up someones TI, but won't let that
> person know he's screwed until the middle of a Algebra 2 test
>
> :AxesOff
> :Hex
> :Disp "this program is still in construction"
>
> this program will put the calculator into hexidecimal mode (9+5=Eh), you
> can also switch the Hex to Bin (binary (1+1=10)) to make the user get an
> error message when they try to work with any number besides 1 and 0.
> this jacks up graphs, and some games, however the user can get out of
> it if they go into mode, or reset their defaults.
> Also a while ago I was able to wright a program that changed the
> graphing viewing window, to alter the users results, (this is good for
> makeing someong get a bad grade on a test)
> you guys might want to try experimenting with these idea's, I
> would give you the code, but I recently lost the program, and haven't
> been able to get it to work during my recent atempts.
>
> -Aaron Anderson, El Camino H.S.
> Ubi est boubola - Latin (where is the beef?)
>
> P.S. anyone know the address of a guitar tab mailing list??
> ====================================================
>
> ------------------------------
>
> Date: Wed, 10 Dec 1997 02:35:39 EST
> From: TGaArdvark <TGaArdvark@aol.com>
> Subject: Re: TIB: Dragster./Drag Racing/Acme software * .82p
>
> > There was a basic game I downloaded from ticalc.org? last spring. It
> > let you bet on races, and race progressing through cars and winning
> > money. Does anyone know where I can contact the author.
>
> I wrote a similiar one.
>
> ------------------------------
>
> Date: Wed, 10 Dec 1997 06:07:33 EST
> From: unibomer@juno.com (Jared Ivey)
> Subject: Re: TIB: some questions
>
> On Tue, 9 Dec 1997 19:56:18 -0800 Anthony Guzzi <anthony@pacific.net>
> writes:
> ....
> >1. Can the 86 do 3D Calculus graphs?
> If you want to program it.
>
> >2. Can the 86 write on graphs in the style of the 82?
> Be more specific.
>
> >3. Can the 86 graph inequalities?
> The 85 CAN graph inequalities, you just have to know how to enter it.
> ex: you don't do y1=x^2 >= 3 because it will give you a 1 or 0. You
> do something like y1=x^2 y2=y1(y1>=3 and then it multiplies by one
> if it's true and by 0 if it's false.
>
> >4. Can the 86 do tables for equations like the 82 does?
> I'm not sure what you mean. There is a table editor like the 82.
>
> >5. Can the 86 exchange/link to an 85 or 82 and exchange programs?
> The 86 can accept programs from only the 85, but the 85 cannot accept
> programs from the 86, everything else just not programs.
>
> >6. Can the 86 list the points on a graph like the 82?
> I think so, but I'm not sure exactly what you're asking.
>
> Sincerely,
> The Unibomer
>
> Jared Ivey
> Unibomer@Juno.com
> http://www.geocities.com/SiliconValley/Vista/7342
>
> "Big egos are big shields for lots of empty space." -- Diana Black
>
> ------------------------------
>
> Date: Wed, 10 Dec 1997 06:40:09 -0500
> From: Ian Warner <dagon23@geocities.com>
> Subject: TIB: Two Player games using the link
>
> >[snip]
> >I just finished a game where the ten highest scores are saved.
> >I then wrote a program to link two 92's, get the lists, compare them,
> >generate the appropriate new lists with the ten highest scores, and put
> >them back in place.
> >This way, when you meet your friends, the best one gets to annoy the
> >others by taking first place on their calcs :-)
> Speaking of this , does anyone know of any good two player games
> for the 82/83 where you use the link to play against another person?
> Because my algebra 2 class needs some excitement. :)
>
> Ian Warner - dagon23@geocities.com - iwarner@ardsen.com
> "Cocaine is gods way of telling you that you make too much money."
> ICQ: 4139923
>
> ------------------------------
>
> Date: Wed, 10 Dec 1997 07:02:43 -0600
> From: ilya winham <ilyamojo@geocities.com>
> Subject: Re: TIB: Two Player games using the link
>
> Well, here are the BEST 2-player games for the TI-82: (over link)
> Mancala
> Othello
> Battleship
> Clue
> Pong ;I know there is one
> - ---May not be linked but still 2-p and very good!!---
> Checkers
> Chess
> Stratego
> Connect 4
> Monopoly
>
> ~Ilya
>
> > Speaking of this , does anyone know of any good two player games
> > for the 82/83 where you use the link to play against another person?
> > Because my algebra 2 class needs some excitement. :)
> >
> > Ian Warner - dagon23@geocities.com - iwarner@ardsen.com
>
> ------------------------------
>
> Date: Wed, 10 Dec 1997 05:05:56 PST
> From: "Aaron Hertz" <ahertz@hotmail.com>
> Subject: Re: TIB: some questions
>
> Look at http://www.ti.com/calc/docs/gmtrx.htm, it's got imformation
> about all the calcs and their functions.
>
> - --==Aaron Hertz==--
> - -=ahertz@hotmail.com=-
> >On Tue, 9 Dec 1997 19:56:18 -0800 Anthony Guzzi <anthony@pacific.net>
> >writes:
> >....
> >>1. Can the 86 do 3D Calculus graphs?
> >If you want to program it.
> >
> >>2. Can the 86 write on graphs in the style of the 82?
> >Be more specific.
> >
> >>3. Can the 86 graph inequalities?
> >The 85 CAN graph inequalities, you just have to know how to enter it.
> >ex: you don't do y1=x^2 >= 3 because it will give you a 1 or 0.
> You
> >do something like y1=x^2 y2=y1(y1>=3 and then it multiplies by one
> >if it's true and by 0 if it's false.
> >
> >>4. Can the 86 do tables for equations like the 82 does?
> >I'm not sure what you mean. There is a table editor like the 82.
> >
> >>5. Can the 86 exchange/link to an 85 or 82 and exchange programs?
> >The 86 can accept programs from only the 85, but the 85 cannot accept
> >programs from the 86, everything else just not programs.
> >
> >>6. Can the 86 list the points on a graph like the 82?
> >I think so, but I'm not sure exactly what you're asking.
> >
> >
> >
> >Sincerely,
> >The Unibomer
> >
> >Jared Ivey
> >Unibomer@Juno.com
> >http://www.geocities.com/SiliconValley/Vista/7342
> >
> >"Big egos are big shields for lots of empty space." -- Diana Black
> >
> >
>
> ______________________________________________________
> Get Your Private, Free Email at http://www.hotmail.com
>
> ------------------------------
>
> Date: Wed, 10 Dec 1997 12:48:01 -0400
> From: Joshua Sivec <sivecjos@student.lansing.cc.mi.us>
> Subject: Re: TIB: Anyone interested in a BASIC OS (for the 92)?
>
> Yes I would like some information and a copy of the program I think
> that wouls be cool!! I was trying to devlope an Os fir the 92 that was
> A WIN95 shell. I might be able to help in devlopment.
>
> ------------------------------
>
> Date: Wed, 10 Dec 1997 12:44:41 -0600 (CST)
> From: josh gioja <gioja@students.uiuc.edu>
> Subject: Re: TIB: Anyone interested in a BASIC OS (for the 92)?
>
> On Wed, 10 Dec 1997, Joshua Sivec wrote:
>
> > Yes I would like some information and a copy of the program I think
> > that wouls be cool!! I was trying to devlope an Os fir the 92 that was
> > A WIN95 shell. I might be able to help in devlopment.
> >
>
> I posted it today on the Internet at:
>
> http://www.cen.uiuc.edu/~gioja/jtios.zip
>
> ------------------------------
>
> End of TI-Basic Digest V1 #83
> *****************************
>
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