Re: SD: Let me propose something then...
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Re: SD: Let me propose something then...
This kind of program has been suggested before, but it does have some mayor
problems. To efficiently implement a program like the ones you suggested,
one would need to know where all the basic functions are located in the ROM,
and how they are called. Finding this out could be done be examining the
tokens used in BASIC program and the function which runs BASIC programs on
the calc. This would increse the size of BASIC programs quite a bit, but it
would increase the speed of them. If the goal of doing this to make it
easier to make games and other programs like that which needs the speed of
asm, it would probably be a better solution to make a new language than to
improve BASIC.
Dines
----- Original Message -----
From: <Farid76@aol.com>
To: <shell-developers@lists.ticalc.org>
Sent: 3. januar 2000 19:35
Subject: Re: SD: Let me propose something then...
>
> I'm thinking about optimizing the TI-BASIC language in 2 ways :
>
> 1. Create a compiler that will translate *.8?P files into asm, then you'll
> have to send the *.8?S file created to your calculator and use a shell to
run
> it.
>
> OR
>
> 2. Create a shell to translate TI-BASIC programs at run-time, so you don't
> need to transfer anything from your PC. (but it will surely take a lot of
> memory and will be hard to write...).
>
> And you can even add some functions to the language, like access to the
ROM,
> memory management... All you have to do is writing the corresponding asm
code
> for each TI-BASIC command.
>
> Farid Bouzaghti
>
References: