Re: SD: Got a proposition
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Re: SD: Got a proposition
Richardlewis wrote:
> Actually I'd say the best way to learn ASM is to make a shell. Thats
> when
> all my skills popped out. Shell development will give you a much
> better
> understanding of how things work than just programming like normal.
That's what I thought when I decided to learn ASM. And I was right.
I've learned so much more from attempting to write a shell than I ever
would have had I tried to write a game.
> Remapping can be difficult, but not impossible. Find a chart that
> gives
> the hesidecimal equivalents of all the commands, and examine the
> header file
> you use, too. That sould give you some understanding. You just need
> to
> search for a command, or any refence to IY, then change it.
Can you expand on that any? I'm not entirely sure how to search for the
command, or how to replace it.
Thanks!
-Jeremy
References: