Re: SD: Text Shell
[Prev][Next][Index][Thread]
Re: SD: Text Shell
ok, this makes _much_ more sense. and as long as the option of writing
it in asm is still available it sounds fine...
-kyle
Matt Cooper wrote:
>
> You guys misunderstood me. =) The shell is compiled to ASM and then to
> machine code on the computer. It's just like shells for Usgard today.
> My aim was to make it easier to code shells by creating a scripting
> language.
>
> The SGML/XML language is NOT what I had in mind. First of all, that
> would require a massive amount of kernel overhead to support shell
> functions that many shells would not even use. Second of all, I don't
> want the shell to be interpreted.. too slow =) Third of all is the
> space concern. Everyone says "Oh, we have 512k." Well, when everyone
> says it, that 512k quickly becomes 0k, as in 0k free memory.
>
> --Matt Cooper / mnemonicdevice@hotmail.com
>
> ______________________________________________________
> Get Your Private, Free Email at http://www.hotmail.com
--
They who fight with monsters must take care lest they become a monster.
For
if you gaze too long into the Abyss, the Abyss gazes back into you.
References: