Re: SD: Shells and games (READ THIS ALSO!)
[Prev][Next][Index][Thread]
Re: SD: Shells and games (READ THIS ALSO!)
READ THIS A SECOND TIME!!!READ THIS A SECOND TIME!!!READ THIS A SECOND
TIME!!!READ THIS A SECOND TIME!!!
On Thu, 11 Sep 1997 20:51:11 -0700 Dang <cdang@laedu.lalc.k12.ca.us>
writes:
>READ THIS ALSO!READ THIS ALSO!READ THIS ALSO!READ THIS ALSO!READ THIS
>> I understand that there are too many shells for the TI-85's
>now
>>and not enough games. When there are 5 shells and 15 games and each
>>shell only has 3 games that is not very good.
>True...
>> I am NOT attacking the shell programers, in fact I am glad that
>there
>is an option >between shells now.
>Whew...
Glad you understand (so people dont't)
>> I am asking for one last shell, one that allows all of the
>new
>>features such as relocation, APD, contrast control, and libraries(BUT
>IS
>>NOT USED IN THE BASE SHELL).
>This sounds like SuperNova...AND USGard. Both SuperNova and USGard
>are
>similar enough to have these features (except we're working on a
>"better"
>library system...)
>> I ask everyone who writes shells to work as a GROUP on this
>Working together is not a problem...getting it to work is. I mention
>again, SuperNova and USGard tried talking together back in June, but
>we
>faced some problems:
>
> 1. Different time zone. Without ICQ, IRC, or other "chat"
>exchange of
>ideas are SLOW.
>
>
> 2. Difficult to decide upon a single standard. Both the
>SuperNova team
>and USGard team realize that the "competitor's" library format was
>better
>in some ways, but it didn't matter to each team. Our libraries take
>up
>more space, but make it easier for programmers to use. USGard's
>libraries are more efficient and take up less space, but make it more
>difficult for programmers to use. The point is, the USGard Team
>placed
>its emphasis on size while the SuperNova Team placed emphasis on
>allowing
>more "freedom" for programmers.
>
OK, so the programming is different for each but the game quality still
remains, but the biggest trick is how to do libs in a organized and easy
to use fashion (good luck if you saw the problems with usgard's first
release)
>
>>- If the TI-85 was an egg, it couldn't hatch because it
>would
>
>>have to many shells!
>
>>
>
>
>Heh..that's good. Many people are talking about having one shell.
>That's BAD.
This I agree with, BUT, It should be the shells advantages and not the
games it supports, I will play the games I like no matter the shell, yet
if 2 shells support the same game I will use the better.
> Competition between operating systems forces shell makers
>to
>do more that they believe they can. When we were first approached by
>Jimmy Mardell about making "Automatic Program_Address," we saw that
>the
>idea was excellent but did not believe that it was possible on the
>TI85
>and did not really persue it much. But when USGard proved it was
>possible, we sat down and rethought everything. Now we understand how
>to
>do it, (based on our own work and not from "borrowing")
>
GREAT POINT....EVERYONE READ THIS, Make the shells themselves better not
the number of games supported, if you want a awesome shells that looks
great and is less annoying BE READY TO LOSE SOME SPACE...Anygame ever
made SHOULD RUN UNDER ANY SHELL.<PERIOD>
>
>We ALREADY had the system of one operating system and that was called
>ZShell. No one liked that (if you do, then why are you arguing, all
>new
>OSes have ZShell-backward-compatibility) Multiple shells must exist.
>
>
>I, <underline>unofficially</underline>, believe that programmers
>should
>do one of two things:
>
> 1. Program in the ZShell standard.
>
> 2. Program in the USGard standard.
>
>
>Am I saying USGard is better than SuperNova by supporting USGard? Of
>course not. I use SuperNova on my calculator. BUT, USGard programs
>should be easily "ported" over to SuperNova AND objectively, USGard
>gives
>the "features" everyone is calling for.
>
So you guys will work with the Usgard people to get the games on both
systems while improving and optimizing each of your respective shells?
If so great, if not explain. I would rather see a shell war between the
shells and not how many games they can screw the end users out of!!!!!
>Alan Dang
>
>Nova Coders
>
>ps. Yes! Don't worry! Our web page will be up soon. The SuperNova
>information will be updated, and it will also contain information on
>our
>new project (it's for the IBM PC)
Glad to hear it.
-GreenLazer@juno.com
- "I hate a Roman named Status Quo." -Ray Bradbury
- If the TI-85 was an egg, it couldn't hatch because it would
have to many shells!
Follow-Ups:
References: