Re: SD: Basic shells


[Prev][Next][Index][Thread]

Re: SD: Basic shells



I do believe that this was done... Wasn't there a Windows 95 clone attempt?
I remember testing it out on my calc (Pain in the butt to move around and to
get to different programs, also games that are quick such as zkart you
restart often at speed 5 so you don't want to navigate through menus to play
it again instead you just hit ENTER), basically people want small and
straight to the point shells to leave more room for the Games :)

-----Original Message-----
From: TurboSoft@aol.com <TurboSoft@aol.com>
To: shell-developers@lists.ticalc.org <shell-developers@lists.ticalc.org>
Date: Monday, November 24, 1997 8:40 PM
Subject: Re: SD: Basic shells


>In a message dated 97-11-24 01:21:58 EST, you write:
>
><< You would have to use draw routines or something like that, and if it
>could
> ever be done, it would probably be larger than an asm GUI  ;) >>
>
>how come some basic GUIs look a lot better than some assembly ones then?
if
>they are so small and quick why not just model them after some popular
>software like Windows 95 instead of just a listing of programs on the
>calculator?