LZ-Adv: vid_mem ques.


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LZ-Adv: vid_mem ques.



I use (point on) and (point off) regularly in programs, but I was
wondering if there is a way to load info. directly into the vid mem. I
have at least 8 questions on how to go about doing that I will ask them
if I need to, but can someone just explain how to do it?


So my question is:


How do you directly access the video memory to create graphics?


Thanks.


.\\ark