TI86EMU Version .3 now available
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TI86EMU Version .3 now available
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To: CALC-TI@LISTS.PPP.TI.COM
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Subject: TI86EMU Version .3 now available
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From: Steve Gordon <sgordon@MICH.COM>
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Date: Sat, 31 Jan 1998 17:06:02 GMT
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Organization: mich.com, Inc. Farmington, MI
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Reply-To: Steve Gordon <sgordon@MICH.COM>
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Xref: paladin.american.edu bit.listserv.calc-ti:20319
TI86EMU version .3
Copyright (C) Steve Gordon (sgordon@mich.com)
----------------------------------------------------------------------------
--
NEW IN VERSION .3
----------------------------------------------------------------------------
--
-Dramatic speed increase
-Added optional wait states so you can adjust the speed of emulation
-Fixed minus key bug
-Figured out how to stop auto-shutoff (see section in text file included
with TI86EMU)
-Can now write to ROM with "set mem"
-Can now save/load variable length raw emulator memory images
-Fixed bug where animate didnt stop at breakpoint
-Fixed .86P loading bug, this enables a LOT more assembly programs to run,
now the majority of .86P programs run.
-Added some key debouncing. This fixes some games that worked, but missed
keystrokes.
----------------------------------------------------------------------------
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INTRO
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TI86EMU is a free MS Windows based program that emulates your TI-86
calculator
in a window. What separates TI86EMU from other emulators is its full
featured
monitor/debugger. These features make it perfect for debugging TI-86 ASM
and
BASIC programs on your PC. If you develop TI-86 assembly software, this
package is an absolute must-have. TI86EMU requires a WIN32 platform (WIN95
or
WINNT) although I havent tested it on WINNT. Source code will probably be
released at version 1.0.
Features include:
-Almost perfect TI-86 emulation
-2 to 8 times as fast as TI86 (on P200MMX)
-Load .86P programs from PC right into emulator memory
-Save/load emulator machine state to your PC
-Save/load raw memory to you PC
-Run multiple TI-86s at once
-Speed control
Debugger:
-Register window
-Disassembly window
-Memory dump window showing ASCII and hex values
-Breakpoints
-Animation (Watch your program run in slomotion, updating memory,
registers, disassembly window, ect.)
-Single step
-Interrupt and debug program anytime
-Modify memory
-Modify registers
-Inport/Outport
Get it at www.ticalc.org