Re: ASM QUESTION (prototype)


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Re: ASM QUESTION (prototype)



At 10:02 PM 10/16/97 -0400, you wrote:
>At 03:19 PM 10/16/97 -0400, Raymond Elbert wrote:
>>Is there a way to program a whole game or program in asm on a TI-86
>>without the need for a PC?
>
>Asm, no; hex, yes.  There is no built in compiler for the Asm (though this
>is one of the programs that someone should make)

Prototype Alpha (code-name for the project that comes right after SQRXZ 82
is finished) does something like this.  The main part of the program is the
debugger (really an interpreter to prevent every possible crash) which will
automatically enter the editer on errors.  Once done writing the code, you
select compile from within the editer and extraneous code will be removed
(you will still be able to run the program without compiling...it just
takes up more space).  I am probably (not at first) going to add a
disassembler to it for those who want to see the source to other's programs
(don't worry paranoid people, there's password protection and a
write-protect checksum :)  When you transfer it to/from the PC, I will have
a special program to take the program apart and put it into source.

NOTE:  SQRXZ 82 will be done first before I take this project on.  Also,
note that I haven't done anything on this except get ideas onto paper.


                 Thomas J. Hruska -- thruska@tir.com
Shining Light Productions -- "Meeting the needs of fellow programmers"
         http://www.geocities.com/SiliconValley/Heights/8504
                    http://shinelight.home.ml.org


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