Re: TI-82 Link Help Please
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Re: TI-82 Link Help Please
I don't know about the 82, but on my 83 there are 2 options. Get( and Send(
I would try making a loop on one calc, and when the other calc tries to
send a string, it wouldn't give up untill it gets a response. This is what
I'd guess would work. If you would like to try to make the game in ASM
though, there are lots of people (like me) who could help you. ASM might
seem scary, (it did to me at first) but it is very logical and I caught on
in a matter of hours.
Here is my guess:
:Lbl First
:Send(Str1)
:Get(Str2
:If Str2="i got the message"
:Then:Goto Next
:Else
:Goto First
:Lbl Next
:Disp "Hello"
Grant Stockly
>I'm making a TI-BASIC version of Bomberman on my 82. Everything was going
> well, until I decided that it would be too confining to have 2 players sharing
> the same keypad, so I tried making a linked version. The only problem is that
> I've never used the link in a program before. I'm pretty sure (in BASIC) the
> only link command is Get(var) which transfers a variable from the other TI.
> I'm also pretty sure (through much trial and error) that the Get command
> doesn't work if the other TI is executing commands (I can only get it working
> when the other TI is at PAUSE command) The problem with that is that the
> PAUSE command requires them to press enter, but that doesn't work in a game
> (at least not Bomberman). I tried creating a delay using a FOR loop, but the
> value doesn't seem to get transferred.
>
>Is there ANY way (besides ASM) that I can have the values transferred while the
> game is running?