Sprite Question
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Sprite Question
I have a quick question about sprite routines. When you send hl (pointer
to the sprite) to the drawing routine, do you have to add (PROGRAM_ADDR) to
hl or should you leave hl as is? If you leave hl as it is, then why does
it still work?
The reason I'm asking is because all the sprite routines I've seen don't
add (PROGRAM_ADDR) to hl but when you write text to the screen you always
add the address of what you want to print with (PROGRAM_ADDR).
TIA,
Thomas J. Hruska