Re: Calculator Program
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In <4vsg52$4bl@news.cc.utah.edu> dbk6a50@cc.utah.edu (D Kirkland)
writes:
>
>
>If you can get the program to do a four-ply (or more)
>search plus capture search in a reasonable time, then
>you are on your way to making a REAL chess program!
>(An assembly language program on the ti92 should
>qualify!)
>
>If you get this far, then there are lots of things you
>may want to add. Much improved scoring, null moves,
>search extensions, and more! (If you have the memory,
>you may even want to try hash tables!)
>
>Good luck!
>dan (kirkland@ee.utah.edu)
Another idea (as if I could even program a regular chess game)
would be Battle Chess. I suppose this would only be possible with
92Fargo, but still, it's a snazzy idea.
-DAN Wolfe
^^^
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