A92: This sprite code in C
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A92: This sprite code in C
what's wrong with my following C sprite? l've commented the troublesome
lines.
sprite0(x,y)
int x;
int y;
{
asm("
move.w 8(%sp),%d0
move.w 10(%sp),%d1
lea sprite(PC),%a0 this command works if l remove the (PC), but l need
to put (PC) after sprite and the compiler doesn't like it.
sprite: dc.w 8
dc.w 1
dc.b %00000000 having this line returns "bad expression." l guess
it's maybe because % is used to signal a register, but how do l do this
command now?
mask: dc.b %00000000 same here.
");
put_sprite();
}